SHREK rigged super detailed photorealistic 3D model.
Stills from the Dreamworks' motion picture and a real action figure toy has been taken as references to build a perfectly corresponding mesh to the movie character.
All the parts has been modeled through subdivision and still editable in low poly.
Polycount meshsmooth iterations 2
Polycount with no iterations is
Low number of polygons and clean topology.
Upper, lower teeth and gums fully modeled.
Eyes are rigged.
Vray materials and 4096x4096 textures included (diffuse, bump, specular, displacement, normal).
Rigged using CAT, basic walk cycle animation layer.
3dsmax 2010 Vray 2.30 version, lights and render parameters set exaclty like in the preview images.
Vray mat file
The rigged version of SHREK will be updated constantly with new features as facial rigs and more.
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