High detailed photo-realistic 3D model of classic style street light.
The model is completely UV-mapped and smoothable, made with 3ds Max 2011 and V-Ray 2.40.03.
* Model was made with clean topology based on loops and quads.
* Support edges are provided to retain model's shape after subdivision.
* Model provides level of details enough for close-up renders.
* Objects, groups, materials, textures in a scene have unique and meaningful names.
* Model has real world scale (system units - mm).
* Base of model was positioned at the World Origin (0,0,0) just above the grid.
* Model provides clean non-overlapping UVs.
* Two *.max files are provided: for V-Ray render and Mental Ray render.
* File formats: 3ds Max 2011 (original), Maya 2011 (ma), 3DS, OBJ, FBX.
* .max and .ma files include cameras and lighting setups used to render signature and preview images.
* The model is completely ready for visualization.
* Previews were rendered in 3ds max with V-Ray render engine using mesh subdivision level 2.
* max (3ds Max 2011, V-Ray 2.40.3 render)
* max (3ds Max 2011, Mental Ray render)
* ma (Maya 2011, Maya Software render)
* obj (Wavefront Technologies)
* fbx (Autodesk FBX version 2013.3)
* 3ds (3D Studio)
* Polygon count: 16632 vertices, 16092 quads, no tris or ngons
* Model dimensions: W=1073mm, L=350mm, H=2510mm
* Materials: YES, procedural
* UV map: YES, non-overlapping
* Textures: NO