Low-poly base mesh models of human female body with accurate natural proportions.
* The photos and 3D scans of real people were used to create the model.
* The bodies proportions are equal to measured natural human proportions adopted in art and design.
* The models were designed to be a universal "stem cell" for more sophisticated specific topology like anatomic, sculpture, animation.
* Model was made with clean topology based on loops and quads.
* Each body mesh is put in a separate file.
* Models have real world scale (system units - centimeters).
* Base of the models is at the World Origin (0,0) just above the grid.
* The model is good as a basis and 3D reference for modeling and sculpting adult human, humanoid, android bodies with natural proportions.
File formats are included:
* max - Autodesk 3ds Max® 2011
* ma - Autodesk Maya® 2011
* c4d - Maxon Cinema 4D R13
* 3ds - 3D Studio
* dae - Collada
* dwg - Autodesk AutoCAD® 2000
* dxf - Autodesk AutoCAD® 2000
* fbx - Autodesk FBX ver. 2013.3
* obj - Wavefront Technologies
* stl - StereoLithography
* png - preview images
* pdf - User Guide
Exchange format files were exported from Autodesk 3ds Max®.
Polygon count: 790 vertices, 788 quads, no tris or ngons
* Female in Rest Pose: W=49cm, L=28cm, H=170cm
* Female in A-Pose: W=126cm, L=28cm, H=170cm
* Female in T-Pose: W=168cm, L=28cm, H=170cm
* Materials: NO
* Textures: NO
* UVW mapping: NO