In Max version only, the model is rigged ( spine, pelvis, wings, legs, fingers).
The hairs are obtained with the plugins 'Hair and Fur' , included in 3D Studio MAx tools.
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The scene in Max files are exactly the same than the presentation pictures with background.
No special render engine needed, just unzip and render.
The model is finely skined, the mesh is clean and Quad only, is very easy to anime, and perfect for game.
Some morphing targets of a cartoon bird are setted for facial expressions.
Available in following formats: 3ds, obj, Fbx, Max 8.
The exchanges formats are not rigged and not hairs. They are UVW mapped with the same textures than the native file, so the render
is the same than the presentation picture with no fur .
Exchange formats are quad only.
a readme file is present to explain how very easily replace the texture. A PSD file is also included to help you make your own textures.
Textures materials are included into each archive.
Video has been rented
Check this cartoon parrot too.