Accurate very high definition Porsche 911 GT3 2018 model with highly detailed interior fully textured. Headlights and taillights are modelled, doors can be opened. The model includes modelled tires.
Externally, the new Porsche 911 GT3 (2015-2016) stands out with more aggressive bumpers, new head optics, other rear-view mirrors, side “skirts”, 44 mm wider rear wings, a massive rear wing, a diffuser, two round tailpipes of the exhaust system in the center, and also exclusive discs.
The coupe is driven by a 3.8-liter six-cylinder engine with direct fuel injection, which develops 475 hp. (75 forces more than the 911 Carrera S). The engine's maximum revolutions increased to 9,000, which is 500 rpm higher than the previous GT3 997. The engine is aggregated exclusively in conjunction with a 7-band PDK dual-clutch transmission with two clutches, which provides acceleration from zero to hundred in 3 , 5 seconds (up to two hundred - in 12.0 s), and the maximum speed reaches 315 km / h. For the first time in the company's history, a Porsche car got an active rear wheel — the electronics turn the rear wheels at a small angle to the same or opposite side from the front ones, which provides better stability and maneuverability.
Most parts of the model have been created as SubDivision/TurboSmooth surface. This means using the 3dSMax or the Maya 2013 version you can change the resolution/smoothness of the surface very easy.
If you import the lowest resolution of the .obj .fbx or .lwo version into a 3D Software that supports SubDivision surfaces you can also change the resolution/smoothness of the surface very easy. The base version of the model which is not smoothed has of 837667 polygons.
For other software packages that do not support SubDivision surfaces the model is available in 3 different resolutions ranging from 837667 to 3430518 polygons.
3ds Max 2010 / 3ds Max 2013 Format:
TurboSmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set TurboSmooth to select the SubD objects and the Named Selection Set interior for the interior. The doors are animated.
3ds Max 2010 version has standard 3ds Max materials applied.
3ds Max 2013 version has VRay materials applied.
Maya 2013 Format:
A selection set for all SubDivision surface parts is included so you can change the resolution easily.
A display layer for the interior is included so you can hide it easily if needed.
Maya 2010/ FBX/ Cinema 4D 9.6/ Lwo 6.0 / Obj/ 3ds Format:
In 2 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.
Previews rendered in 3ds Max using VRay.