3D model of a car/truck disc and drum brake.
The brakes exterior is great for close range renders.
The model was created with 3DS Max 2016 using the open subdivision modifier which has been left in the stack to adjust the level of detail.
FBX, OBJ and 3DS files have been included in separated HI and LO subdivision versions.
The model has 4.850 polygons with subdivision level at 0 and 19.288 at level 1.
Elements are logically named and grouped so they can be separated to adjust to your needs.
The model contains quads and tris (no N-gons).
Scale/transform is set to 100%, units are set to centimeters, texture paths are stripped and and it is made to real world scale.
Renders were made in 3DSMax with V Ray and have no post processing.
Product is ready to render out of the box only in 3DSMax.
Lights and cameras are not included.
MATERIALS AND TEXTURES:
All materials and textures are included and mapped in all files but they will render like the preview images only in the 3DSMax version, in the rest of the files they might have to be adjusted depending on the software you are using. Textures are in PNG format with 1024x1024 resolution.
This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.