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Dreamscaper: Game Dev in UE4, Shaders and Animation

Afterburner Studios team talked about the development of Dreamscaper – a game about a lucid struggling dreamer. Learn about  UE4 game development, world building, character animation, VFX, shaders, and more.  Introduction We’re Afterburner Studios, based out of San Francisco (and Ontario). We’re three developers and a composer. Paul Svoboda handles all environment and characters. He previously worked as an Environment Artist… Continue Reading Dreamscaper: Game Dev in UE4, Shaders and Animation

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3ds Max 2020.1 out now with tear-off viewports and a new hotkey editor

Autodesk has released 3DS Max 2020.1 adding the ability to tear off viewports, a new hotkey editor, chamfer modifier improvements and more. Tear-off viewports, in particular, is an often-requested improvement for Max. The new feature allows the user to float up to 3 viewport windows across multiple monitors,  each of which is fully functional with its… Continue Reading 3ds Max 2020.1 out now with tear-off viewports and a new hotkey editor

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Alternate ways of making Scifi Panels

– Using Blender, this is another way to create scifi panels and works very well for curved surfaces.

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Winter Retro Scene: Production Details

Martin Molnar talked about 1987 scene made in UE4 and described how he added the snow and worked on winter materials. Introduction Hi! My name is Martin Molnar, I’m a Level Artist and a Level Designer from Slovakia. I started with Level Design around 8 years ago in Counter-Strike Source’s Hammer where I started working on maps for a game mode called JailBreak which was… Continue Reading Winter Retro Scene: Production Details

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Animate and Model and Escalator in Blender 2.8

 In this tutorial, the author teaches how to animate and model a simple escalator in Blender 2.8. He created this model out of the need for a piece during 36 Days of Type project.                                   Source: blendernation.com

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Approach to Environment Design in AAA Games

Artem Brizitskiy talked about the level production at Naughty Dog, techniques used in game dev, gave tips for beginner environment artists, and more. Introduction My name is Artem Brizitskiy, I am a 3D environment artist. I was born in USSR in a closed military town Sarov. It was the place where Russians had been making Tsar Bomba. I… Continue Reading Approach to Environment Design in AAA Games

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Make an Awesome Wireframe Transition in Blender 2.8

A tutorial on creating the wireframe transition effect seen in the CG Geek intro! This effect works great in demo reels and for showcasing models!

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Maya 2019 Tutorial: 3d Modeling a Twisted Rope

Not sure how to 3D model a rope in Maya? Well, this tutorial would help! It covers the following Maya 3d Modeling Techniques: ► Working with Curves. ► Use of the Twist Deformer. ► Use of the Curve Warp Deformer. ► Create Overlapping UVs for easy texturing later. This Maya 3d Modeling tutorial is great… Continue Reading Maya 2019 Tutorial: 3d Modeling a Twisted Rope

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Making Of ‘Zaid Space Station’

In these shots from the project authors were worked over one month, using Blender 3D cycle, for the exterior space and the UAE building. Authors used the Animax add-on for the building animation, 3Ds max vray and speed tree for the palms and the interior space station and nuke for tracking and compositing and camera projection. Source:… Continue Reading Making Of ‘Zaid Space Station’

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Crafting a Realistic Open Scene in Unity

Djordy Donopawiro did a breakdown of the peaceful harbor scene made in Unity: terrain production, natural assets, lighting, and more. Introduction My name is Djordy Donopawiro, I’m 24 years old from Zwolle, the Netherlands. I’m a 3rd-year student at Saxion University of Applied Sciences. As a kid, I always had a big imagination playing with wooden blocks, lego, etc. My… Continue Reading Crafting a Realistic Open Scene in Unity

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Creating a Basic Honey Simulation in Blender 2.8

In this tutorial, 3D Tinkerer show you how to create some realistic honey with Blender’s fluid simulation! In this 30 minute video, he goes over how the blender fluid sims work and gives you a live demonstration on how to render your own realistic honey simulation. This video was created in the latest version of Blender… Continue Reading Creating a Basic Honey Simulation in Blender 2.8

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SketchUp Free vs Pro – The Most Important Differences

SketchUp is a very powerful 3D modeling software, especially loved by interior designers and architects. If in doubt whether or not to pay for the Pro, keep reading! The Basics Architecture model made in SketchUp Pro. Source: SketchUp School With its $695 price tag, SketchUp Pro definitely isn’t a cheap piece of kit – making the… Continue Reading SketchUp Free vs Pro – The Most Important Differences

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V-Ray Next for SketchUp

Chaos Group releases V-Ray Next for SketchUp, boosting the speed and simplicity of SketchUp’s premier renderer. Now, with a few clicks, anyone can create high-quality ray-traced visuals using one of the world’s most widely used design programs. Automatic scene analysis and adaptive lighting join dozens of new features, bringing more performance to the design process.… Continue Reading V-Ray Next for SketchUp

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Top 55+ Best Animation Software: The Ultimate List 2019

The Ultimate Animation Software List Animated videos are gaining more and more popularity nowadays. We use animations for different purposes starting from running effective marketing campaigns to congratulating a friend with a creative animated video message. The question is where to find a software or an online tool that can perfectly meet our needs. Depending… Continue Reading Top 55+ Best Animation Software: The Ultimate List 2019

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Timelapse: Cyberpunk 2077 fan art made with Blender

In this mini-series of time-lapses, Lluc Romaní Brasó is showing the complete process of creating a 3D rendered scene in blender 2.79b. The art is based on Cyberpunk 2077 2018 E3 trailer. Source

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