Help

FlatPyramid » 3D News Blogs » Uncategorized

Best Workstation GPUs for Rendering, Design, and Encoding in 2019

Graphics cards aren’t all about gaming, and professional CAD designers and renderers know that well. That’s where specifically designed workstation GPUs come into play. Workstation graphics cards have been in existence since the inception of GPU technology itself, and they’re here to stay. Designed to tackle heavy graphics workloads in a fundamentally different way to… Continue Reading Best Workstation GPUs for Rendering, Design, and Encoding in 2019

Read more...

Forest Pack for Unreal

Pixel Perfect Polygons has recently revealed its Forest pack for Unreal. The set will provide you with trees to build a forest, shrubs to fill in the views, boulders to create blockades, rocks to create interesting areas. You can also paint with landscape layers to automatically fill the ground with procedurally distributed ground cover, including ferns, dead… Continue Reading Forest Pack for Unreal

Read more...

UNIGINE 2.8 released

A new version of UNIGINE, a real-time engine that emphasizes features for engineering industries as well as entertainment, has been released with improved data streaming, cached shadows, a refactored editor and improved vegetation. Features in version 2.8 include:  Redesigned asynchronous data streaming to reduce performance spikes. Improved use of multiple CPU cores throughout the engine. UnigineEditor’s… Continue Reading UNIGINE 2.8 released

Read more...

Extra meshes and primitives to start your project, the best included free add-ons in Blender 2.8

This overview is for people not familiar with Blender at all or if you want to dig a bit more and do something new with less common primitives. A very rich choice of meshes and curves and ready-made objects to start your modeling, some of them are ready from the first time you start Blender,… Continue Reading Extra meshes and primitives to start your project, the best included free add-ons in Blender 2.8

Read more...

Blender 2.8 Magic in Minutes: Atlantis Space City Tutorial

This tutorial is targeted toward people who already know the blender basics and mainly focuses on creating something awesome very quickly to teach the large and essential pipeline and thereby make way for creative freedom and remixes by the watchers. 

Read more...

How to make and scatter rocks in Blender 2.80

Did you know Blender 2.80 comes bundled with a rock generator and an automated scatter add-on? Learn how to use it in this tutorial by Garagefarm.net. Whenever you create a 3D environment, whether it’s for your archviz, game or movie you might be in need of some rocks to scatter around. In this short video,… Continue Reading How to make and scatter rocks in Blender 2.80

Read more...

CGI for Product Advertising Using Blender 3D – Tutorial Series

Hi, This is Ram from Crossmind Studio. This is My first lecture in a series on 3d Production using software: Blender. In this lecture, I will take you through the process of using CGI for product advertisement using Blender 3D. Starting with the project planning and then moving on to 3D production, this series gives… Continue Reading CGI for Product Advertising Using Blender 3D – Tutorial Series

Read more...

Introduction To IK | Blender 2.8

This a video tutorial outlining how to rig a simple IK arm in Blender 2.8. This is part of a longer series called Rigging For Animation. This ongoing series starts from the very basics of rigging and works up to rigging full assets for animators. Here are the latest videos, Part 1 – an introduction… Continue Reading Introduction To IK | Blender 2.8

Read more...

VFX Academy’s TyFlow Tutorials

It’s been something of a bumper crop of TyFlow tutorials this week , fortunately many of us have a long weekend to catch up. Here are VFX Academy’s contributions – so far they have released three separate tutorials explaining TyFlows GUI, the PhysX solver, and the grow options, plus a 3 part tutorial that shows how to… Continue Reading VFX Academy’s TyFlow Tutorials

Read more...

Game of Thrones Intro: Armillary Sphere Production

Joey Lenz and Phil Liu shared the details of their collaboration result – a precise Game of Thrones intro recreated with UE4, Substance Designer, and Maya. About the Artists Joey Lenz is a Senior Level Lighting Artist at Naughty Dog and Phil Liu is a World Artist working for Monolith Productions. They decided to band together on a personal piece and push their artistic and technical skills… Continue Reading Game of Thrones Intro: Armillary Sphere Production

Read more...

PBR Texturing with Blender 2.8 & Materialize

Here is a video tutorial for the free texturing tool Materialize and how to use the generated PBR textures with Blender 2.8 for texturing a model after UV unwrapping it.                                                  … Continue Reading PBR Texturing with Blender 2.8 & Materialize

Read more...

DECALmachine 1.8 Available

– Meet the updated DECALmachine from MACHIN3. The tool is a Blender addon, which through mesh Decals, helps with surface detailing in a very non-committal, non-destructive, UV-less way. Basically, it’s an alternative approach to hard surface texturing.                                          Please note that… Continue Reading DECALmachine 1.8 Available

Read more...

Unreal 4.22: Real-Time Ray Tracing & On-Set Tools

The Epic team has shared a new post on Unreal Engine 4.22 and what it brings in terms of real-time ray tracing and tools for film and video production. Let’s have a look. First, the newest version makes the engine the first one to leverage Microsoft’s DirectX Raytracing (DXR) framework, and take advantage of NVIDIA’s powerful RTX graphics… Continue Reading Unreal 4.22: Real-Time Ray Tracing & On-Set Tools

Read more...

How to create a voxel 3D landscape in Blender 2.8 with Cubster addon and abstract images!

A simple tutorial about how to design in Blender 2.8 voxel style pixelated blocky landscapes or abstract geometries using two different techniques. The main subjects in this video are: Subdivisions, displace modifier, remesh modifier, camera depth of field in EEVEE and the fantastic Cubster addon. 

Read more...

What’s new in ZBrush 2019 – 45 part video tutorial

– Michael Pavlovich has released 3 hours of video explaining what’s new in ZBrush 2019. The tutorials are spread over 45 videos that can be watched for free on this YouTube playlist.

Read more...