15 Mighty Maya Tutorials To Try Today
Fire up your copy of Autodesk’s 3D animation software and try out one of these high-quality Maya tutorials.
Autodesk Maya is one of the go-to packages for 3D artists. In this post, we’ve rounded up the best Maya tutorials to help you make the most of this powerful tool. With its advanced tools and high-end plugins, Maya is capable of creating some incredibly impressive 3D art to add to your design portfolio. Read our Maya 2018 review to find out more.
The Maya tutorials on this page will help to demystify its core features and improve your skills. So whether you’re a beginner or seasoned pro, there’s a Maya tutorial here for you.
Maya interface tour
If you’re just getting started with Maya, it’s definitely worth taking a look at this interface tour video from the tool’s maker, Autodesk. This video tutorial will give you a basic overview of the layout and show you where to find the most used and useful tools for beginners.
Maya Tutorial for Beginners
If you want to get to grips with Maya, this free Maya tutorial video by Shane Whittington will teach you all the basics, starting with the tools and user interface. Over two hours you’ll learn how to create and texture polygon models, how to light your scene and finally create a rendered image of your work. It’s applicable to the 2016 and 2017 versions of Maya.
Create a custom Maya interface
Maya offers a bewildering array to tools, commands and options to suit every workflow. So where do you get started? This tutorial shows you how to build a custom interface to suit you.
How to create custom rig controls in Maya
The best rigs are the ones that are intuitive and simple to use, and make sense for a whole team of animators. This tutorial offers some best practice rules for rigs, and shows you how to set up your own custom rig control.
Create a UV wrap with the Roadkill plugin
UV wrapping is used to apply a 2D image texture onto a 3D mesh. Maya’s Roadkill plugin automatically lays out UV co-ordinates and minimises distortion in just a few clicks. Here’s how to use it, in four steps.
Simulate explosions in Maya
You can create explosive effects using nParticles and FumeFX. This in-depth Maya tutorial walks though how to craft a realistic explosion.
Create a portal effect in Maya
Fancy creating a Dr Strange-style portal effect? This Maya tutorial walks though exactly how to do that, with help from nParticles – and in particular, the Nucleus mode.
Exploring Maya 2018
For those of you lucky enough to have your hands on the latest iteration of Maya, you can find an absolutely brilliant series of instructional videos over on the Autodesk website. Here you’ll find everything from building models and animation to creating UVs and working with lights.
Maya shaders and textures
As part of a Know the Basics series by Paul Hatton, this guide delves in to the process of creating and assigning materials in Maya. Wrap your head around all the different material types and how to render them in Maya’s default renderer, Arnold.
Maya 2017: Easy rigging
Rigging a 3D model can be a complicated task, but the team at Faex Editing have tried to simplify things with this helpful and easy to follow Maya tutorial. This guide will help you get a basic understanding of and set up the human bone structure in Maya 2017.
Create better character animations
This handy mini-tutorial, Antony Ward shares a smart way to export and import skin weights. This technique will ensure your characters’ limbs bend and twist convincingly.
How to design an animated hero
Scott Raymond shares his process for animating Bink, a curious little seafaring creature. A versatile rig made it possible to really push the character poses and find the most appealing version of him.
Create a walk cycle in Maya
Learn how to create a convincing walk cycle with this detailed 40-minute Maya tutorial. In it, you’ll learn how to master each pose, set up the timing and refine the walk cycle using the graph editor.
Maya 2018: Bifrost fluids
This brilliant Maya tutorial from Lynda provides an overview of simulating fluids in Bifrost. Topics include emitting from and colliding with a polygon mesh, adding velocity, friction and drag with motion fields and optimising space and accuracy. You will need a Lynda account: sign up here or opt for a free 30-day trial.