In 3D Studio Max version (native file) only:
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the model is rigged ( pelvis spine head mouth legs feets arms tail ears).
Some morphing target are added for facial expression
- the main scene comes with Mental Ray materials as the presentation picture #1,
- A second scene comes with standard materials .
The model is finely skined, the mesh is clean and Quad topologie, very easy to anime, and perfect for game.
Textures are hand made and wide enough for a close view.
Note than textures are included into each archive
For exchanges formats:
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Available in following formats: stl, obj, 3ds,Fbx, Max 8 .
***Important: *** The exchanges formats (3ds, obj, fbx, Stl) are NOT rigged They are UVW mapped with the same textures than the native file.
Exchange formats are quad topologie too.
Textures materials are included into each archive
eye balls, hairs and teeth are separate object. Hairs are real mesh 32000 polygons
the modele is PRINT READY size in cm : 4,8 x 11,1 x 10,7