This model is Game-ready.
By the use of normal maps it also works for all types of renderings, except closeups.
- Diffuse and Specular maps in .dds format.
- Normal maps in .tga format, ready for compression with preferred method.
- Single map per object.
- Map dimensions from 512x512 to 1024x1024 pixels.
- Pivots at origin.
- The X file comes in two versions: One for right-handed and one for left-handed coordinate systems. (Mirrored Z coordinate)
- No camera and light setup included.
- Lighthouse02_uvw.zip contains UVW mapping files for all parts of the model.