n Max version only, the model is rigged and skined, ready to anime.
the hairs are obtained with the plugin "Hair and fur" (Modifier stack) and converted to mesh for exchange formats
(Obj and FBX only)
the number of polygons is set for the main character.
Hair, eyes, eyebrows and pupils are separate objects.
no special render engine needed, just unzip and render.
The scene in max file is exactly the same than the presentation picture.
Available in following formats: Max 8, 3ds, Obj, FBX
Texture and materials are included into each archive