Accurate very high definition Porsche 911 Turbo S 2014 model with highly detailed interior fully textured. Headlights and taillights are modelled, doors can be opened. The model includes modelled tires.
A new tab in the menu of supercharged modifications displays the torque developed by the engine. Sport Chrono package with Sport Plus racing mode, PDCC adaptive shock absorbers, the most advanced seats with adjustable lateral support, composite brakes with 410 mm front discs and wheels with a central nut are expensive options for the Turbo and basic equipment of the Turbo S.
The 3.8 engine with its turbochargers boosts, without attracting attention, the boost makes moving in space even smoother and more comfortable. The tachometer needle rarely looks in the right side of the scale, floating mostly in the zone of idling revolutions. I know that the steering wheel has become ten percent sharper, but I do not feel.
Most parts of the model have been created as SubDivision/Meshsmooth surface. This means using the 3dSMax or the Maya 2013 version you can change the resolution/smoothness of the surface very easy.
If you import the lowest resolution of the .obj .fbx or .lwo version into a 3D Software that supports SubDivision surfaces you can also change the resolution/smoothness of the surface very easy. The base version of the model which is not smoothed has of 1144439 polygons.
For other software packages that do not support SubDivision surfaces the model is available in 3 different resolutions ranging from 1144439 to 4101694 polygons.
Max 2010 Format:
Meshsmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set meshsmooth to select the SubD objects and the Named Selection Set interior for the interior. The doors are animated.
Maya 2013 Format:
A selection set for all SubDivision surface parts is included so you can change the resolution easily.
A display layer for the interior is included so you can hide it easily if needed.
Maya 2008/ FBX/ Cinema 4D 9.6/ Lwo 6.0 / Obj/ 3ds Format:
In 3 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.
Previews rendered in 3dsMax using VRay. Please note that the VRay materials and light settings are not included.