Accurate very high definition Chevrolet Corvette ZR1 2019 model with highly detailed interior fully textured and modelled stitches. Headlights and taillights are modelled, doors and trunk lid can be opened. The model includes modelled tires.
To improve the aerodynamics of the new Corvette ZR1 2018-2019 equipped with a pronounced front spoiler and a “low wing”. This body kit generates 70% more downforce, compared with version Z06, and best of all manifests itself in high-speed races in a straight line. For winding tracks, a ZTK Performance package was prepared, which includes installing an enlarged front splitter, a “high wing” with two positions, as well as wheels with Michelin Pilot Super Sport tires with dimensions of 285/30 and 335/25 front and rear respectively. Plus, slightly different suspension settings are used here.
Despite its aggressive appearance, the Corvette ZR1 in a new body is quite suitable for everyday trips. For example, in the car’s cabin, there are leather seats with heating and ventilation, and the passenger’s services are offered by Bose audio system, modern multimedia, and climate control. The supercar is driven by the new generation LT5 engine, developed on the basis of the LT4 unit, which comes with the Z06. This 6.2-liter “eight” for the first time received a combined injection system into the intake manifold and directly into the cylinders, and also acquired a modified intercooler and a reinforced crankshaft.
Most parts of the model have been created as SubDivision/TurboSmooth surface. This means using the 3dSMax or the Maya 2013 version you can change the resolution/smoothness of the surface very easy.
If you import the lowest resolution of the .obj .fbx or .lwo version into a 3D Software that supports SubDivision surfaces you can also change the resolution/smoothness of the surface very easy. The base version of the model which is not smoothed has of 1640502 polygons.
For other software packages that do not support SubDivision surfaces the model is available in 2 different resolutions ranging from 1640502 to 6847065 polygons.
3ds Max 2010 / 3ds Max 2013 Format:
TurboSmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set TurboSmooth to select the SubD objects and the Named Selection Set interior for the interior. The doors are animated.
3ds Max 2010 version has standard 3ds Max materials applied.
3ds Max 2013 version has VRay materials applied.
Maya 2013 Format:
A selection set for all SubDivision surface parts is included so you can change the resolution easily.
A display layer for the interior is included so you can hide it easily if needed.
Maya 2010/ FBX/ Cinema 4D 9.6/ Lwo 6.0 / Obj/ 3ds Format:
In 2 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.
Previews rendered in 3ds Max using VRay.