Blender 2.81 what to expect

Blender 2.81 what to expect

The Blender Foundation has published information about what to expect in Blender 2.81, due for release in November 2019. New features include Open VDB Voxel Remeshing, a new denoise mode based on OpenImageDenoise, improvements to EEVEE, improvements to Sculpt, WebM support, Alembic improvements, mesh analysis and more.

OpenVDB Voxel Remesh

Quickly create a new quad mesh based on the volume of the mesh. It is particularly useful for sculpting, to generate a good topology when blocking shapes, as an alternative to dynamic topology without the performance cost of continuous updates.

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Intel® Open Image Denoise

A new Denoise node was added in the compositor, to denoise renders using OpenImageDenoise.

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After making its debut in Blender 2.80, the real-time render engine got major optimizations and new features in this release.

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Holdout SupportHoldout is now supported and works with both opaque and semi transparent surfaces.

Transparent BSDFTransparency handling has been reworked and now supports the same BSDF combinations as Cycles.

Sneak Peek

Blender 2.81 is under heavy development right now. Experimental builds can be unstable and mess up your files. Use at your own risk.

* Do not use in production *
Try Blender 2.81 Alpha

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