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A Promising open-source 3D painting tool ArmorPaint

Paint PBR texture maps via a Substance Painter-like workflow with this slick new tool. Last week, we covered Material Maker, a promising procedural texture-generation tool that many artists hope will become a viable alternative to Adobe’s Substance Designer. But is there an open-source alternative to its sister application, Substance Painter? One possibility suggested in the comments section of the original… Continue Reading A Promising open-source 3D painting tool ArmorPaint

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SolidWorks Transition Guide 5 of 10 – Direct Editing

Fusion 360 supports your design process by allowing you to edit both history-free and history-based models within the same design: Here we will look at how to: • Quickly import any number of file types, including Solidworks files, into your design. • Create base features to make conceptual models and make edits without tracking history.… Continue Reading SolidWorks Transition Guide 5 of 10 – Direct Editing

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How to Create Animated Material in Blender 2.8

In this tutorial you will learn how you can create animated textures using node system. And generate the animated texture using particles system. And animate materials with the help of some textures and alpha texture. Hope you find it beneficial.

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Unreal Fest Europe 2020 Announced

The Epic team is getting ready for Unreal Fest Europe 2020 is and they need your game development stories to share, from discipline-specific talks to postmortems. The event will take place in Prague from April 29 to May 1, 2020, and it’s expected to be their biggest and most exciting event yet. “We’re looking for speakers to… Continue Reading Unreal Fest Europe 2020 Announced

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Blender 2.8 Creation of a Vintage Office

One of the main reasons that let me love the 3D world is the possibility to create everything. Today I’m glad to show you this office environment that I create with the 2.8 version of Blender. What do you think? Total time spent: 14 hours Software: Blender 2.8 – Substance Painter – Photoshop

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Video: Houdini Meet-Up With Eidos Montreal

Eidos Montréal has recently hosted the latest Montreal Houdini user group meet-up. Let’s check out a recording and learn some tricks.  As always, the event was about uniting modelers, animators, VR creators and other specialists to share knowledge. Benoit Onillon (Senior Technical Artist) gave tips and tricks on how to get started with VEX,… Continue Reading Video: Houdini Meet-Up With Eidos Montreal

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UE4 Tools for Landscapes

What landscape do you have in mind? Is it a hilly Scotland-like patch of land or a valley crossed by a snow-fed river? Are there steep mountains or a towering pine forest in the background? Whatever layout you choose, the following tools will assist you in creating natural environments in UE4 efficiently. Layout Ultimate River… Continue Reading UE4 Tools for Landscapes

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First glimpse of the new Blender Conference venue!

Over 500 participants will join the Blender Conference this year and our previous venue ‘De Balie’, could no longer host us. So this year the event moves to a new venue which is a LOT bigger and offers some really cool features such as a huge HD LED wall for presentations! The team is now busy setting… Continue Reading First glimpse of the new Blender Conference venue!

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Blender Mantaflow Liquid Simulations

This video is all about the new Fluid Engine in Blender 2.82 and shows you how to get started with Mantaflow.

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Google’s Daydream VR Discontinued

Google decided to discontinue its Daydream View VR headset which will no longer be a part of their VR future. “Over time we noticed some clear limitations constraining smartphone VR from being a viable long-term solution,” noted Google. “Most notably, asking people to put their phone in a headset and lose access to the apps they use throughout… Continue Reading Google’s Daydream VR Discontinued

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Switching to Blender 2.8 for Advanced 3D Artists

In this Blender 2.8 3D tutorial, we give advanced 3D artists a comprehensive introduction to Blender 2.8. This is the perfect tutorials for 3D artists who’s already familiar with another software, like Maya or 3ds Max.  Markers: Navigation – 00:36 Adding Objects – 02:35 Deleting – 04:21 Selection – 04:58 Select Through – 08:28… Continue Reading Switching to Blender 2.8 for Advanced 3D Artists

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20 Cable IMM Brushes for ZBrush

Dylan Kowalski released a new set of 20 cable IMM brushes for ZBrush that will help you add details and save time. Please note that all cables inside the pack are Subd/dynamic subd-ready and polygrouped. The brushes can help you add details yo your high-poly sculpt and save time when working on kind of projects like sci-fi characters… Continue Reading 20 Cable IMM Brushes for ZBrush

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Atomic Data Manager cleans up your .blend files (free)

Atomic Data Manager is a feature-packed add-on that provides artists with every tool they need to keep unwanted and unused data out of their Blender files. Atomic Data Manager offers Blender artists an intelligent data management solution. This feature-packed add-on provides artists with every tool they need to keep unwanted and unused data out of… Continue Reading Atomic Data Manager cleans up your .blend files (free)

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Time-lapse: Sculpting ‘Pepper’

“Hi guys, this week I modeled Pepper OC by Manda. I really liked the attitude in this concept. I hope you guys like it. Alrob.”

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Texture painting for beginners in Blender 2.80

This tutorial by Southernshotty demonstrates how to create, texture, and paint a character from scratch. Watch it on YouTube. 

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