Low-poly lamppost model for games and quick visualisation, modelled to real-world scale.
Model is as clean and low-poly as possible to allow for the maximum number of instances in a single scene and best possible performance.
Model is comprised of quads and/or triangles.
Model is properly and cleanly UV mapped with overlapping albedo, and non-overlapping lightmap sets.
Tiling diffuse texture included in PNG format at 1024x1024 pixels.
Unique and meaningful names for all objects, materials, and textures.
Model has been inspected on the Oculus Rift to ensure it is of acceptable size and proportion in virtual reality.
Preview images were rendered using Maya Hardware 2.0 with the default light set and anti-aliasing enabled.
No plugins were used in the creation of this model.