Ancient entrance 3D model, perfect for games, scenes or renders.
Include detailed and realistic textures with maps: Diffuse, bump and normal (Next gen) All textures are UV mapped for easy editing.
All elements are easy editable. All parts can be move so you can add or remove parts to suit your needs.
Formats: c4d, max, 3ds, fbx, obj
All formats have been tested and work correctly.
Monuments of monumental architecture are practically not preserved, since the main building material in those years was easily collapsed raw brick. Clay, reed and wood were also used, and the combination of brick cladding and wooden beams and décor is an important feature that makes it possible to attribute the work to the sphere of art of the Early Kingdom. The stone was used only as a finishing material. This era includes the type of palace facades - “earrings”, images of which are found on the stelae of the pharaohs of the first dynasty. The features of these structures are often repeated in the forms of the royal sarcophagi. Religious and memorial buildings are better preserved than palaces: these are, first of all, shrines, serdaby and mastaby. The decoration of the sanctuaries still maintains a connection with the era of wooden architecture, in which the ornamental motif of a reed wicker was used.
During the period of the Early Kingdom, such design techniques as the concave cornices, ornamental friezes (painting or sculptural) and the design of the doorway by a deep ledge were developed.
Many of the traditions of temple architecture were reflected in the style of memorial structures, which were very important for ancient Egyptian culture due to the crucial role of the funeral cult in it. The burials of the I-II dynasties are concentrated in the area of Memphis and Abydos, which became the centers of the requiem worship. Associated with them is the extensive development of the type of tombs - mastab
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