Samuel is a highly detailed version of a human male head.
This model was created in Cinema 4D using Symmetry and Nurbs. I used photo reference images for accurate proportions and modeled it so that the polygons around the eyes and mouth are placed around each of there openings in a circular pattern, this makes the model easier to animate.
The polygon count for this model is: 18,664
The Vertices count is: 18,535