High quality, cleanly modeled Trans Am.
Modeled in Lightwave.
Procedurally textured in Lightwave.
One Texture Map UV for Rear Taillights
All partssurfaces labeled for ease of subdividing , smoothing , animation, and manipulation.
Parts List:
Antennae BumpRear_Bottom BumperRear_Top Door Door_Handle Fascia_FrontBumper Fenders_Front FogLight_Bracket FogLight_Lens
GroundFX_Bumper(Doors, FenderDoor,FrontFender,RearSides)
Hathclid_Rear Headlight_Cover Hood HoodScoops_Front HoodScoops_Rear LockDoor_Bezel LockDoor_Keyhole Lug_Bolt MoldStrip_Doors_Fenders Rear_Quarters Rim SideMarker_Front SideMarker_Front_Lens SideMarker_Rear SideMarker_Rear_Lens SideMirror SideMirror_Mirror SideMirrorAttachment_Window Spoiler Tailgate_Assembly
Taillights Tire TTop_Crossbar TTop_Glass TTop_Lockdown TurnSignal_Front TurnSignal_Front_Lens WheelWell_Front WheelWell_Rear Windows Windshield Windshield_Posts_Front Windshield_Rear Windshield_Wiper_Cowl
Polygon Count:
Car = 10,842 Quads, 2 Tris, 1 Ngon
Rims = 10,836 Quads, 16 Tris
Tires = 5,184 Quads
Black with gold ground effects IS the product. Red version available upon request.
Mesh also available in OBJ, Max, and .3ds format directly exported via Deep Exploration.
NOTE: Interior, undercarriage, and engine NOT included. However, exterior is completely closed.
Full size renders available below.
And as always, thanx for looking.....