At the 2005 Geneva Motor Show, the premiere of the open version of the Ferrari F430 Spider supercar took place, joining the coupe presented in the fall of 2004 at a motor show in Paris. Under the hood of a Ferrari F 430, Spider remained the same 4.3-liter V8 engine with a capacity of 490 hp, which is also installed on a car with a hard top. But due to the increased mass, the maximum speed of the F430 Spider was reduced to 310 km / h, and the acceleration time from zero to a hundred increased to 4.1 seconds.
The designers equipped the Ferrari F430 Spider fabric folding electric roof, and safety arcs were registered behind the chairs. Designers from the studio Pininfarina have developed a new hood cover, but it has retained a transparent cap, behind which you can see the atmospheric "eight" supercar. In all other respects, the open Spider repeats the closed modification of the Ferrari F430. Available and electronic differential E-Diff, and appeared on the steering wheel manettino to adjust the settings of the car, powerful carbon-ceramic brakes and a new six-speed robotic transmission F1.
Accurate very high definition Ferrari F430 Spider model, detailed interior, fully textured. The model includes textured and modeled tires. Previews rendered in XSI.
Max Format:
Meshsmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set meshsmooth to select the SubD objects.
Obj Format:
In 3 different resolutions ranging from 181386 to 888582 Polygons. Interior, exterior and roof are saved separately so you can render the car also without the interior.
The lowest poly-version is the SubD. hull. So you can use it easily as SubD in MayaXSI or any Programms supporting SubD.
3ds Format:
In 3 different resolutions ranging from 341651 to 1757117 Polygons. Interior, exterior and roof are saved separately so you can render the car also without the interior.