The 3D Model was with blender3d 2.70 modeling software.
Rendering preview images with blender internal render with compositing nodes for the final render.
Object detached, named by objects and materials.
There are no interior objects for this product.There is only one texture for fuselage red decal.You can rotate wing elevators, but I didn't rigged it.
The 3d model was rendered with subdivision 2, until my model was exported with subdivision 1. I've used hdr image for my background,not included with final product.
Checked with GLC player
Enjoy my product.