Triumph Rocket III Roadster 2013
Made entirely in 3ds Max 2010, with polygonal surfaces, mostly quads.
The .MAX file comes with both Standard and Brazil r/s materials, the ones used for the previews above.
The .MAX Brazil file includes the render scene used above, ready to render.
The bodywork comes in a matte finish, whose color can be simply changed without modifying any textures.
The speedometer, rev counter, grill and emblems are textured in great detail. All these textures are included.
The geometry allows for extra MeshSmoothing in most objects in case this is required.