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Full Robot Rig Tutorial

This is a video tutorial series exploring how to rig a full robot in Blender 2.8. One of the main features of this tutorial series (Part 4) is to create an IK FK Switch on the rig. This same technique can be applied to human and robotic characters. See an overview of the series below,… Continue Reading Full Robot Rig Tutorial

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Free Custom UI for ZBrush

Vadim Sadykov has recently shared an update to his ZBrush toolkit that reorders panels to help you simplify your workflow. The new version brings updated panel logic, keyboard shortcuts and plugins installed: DynaMesh Master; Scale Master; Live Boolean Master; PanelLoop Presets; Crease Smooth Groups. Inside the pack you will find: A set of brushes, materials, models, and masks… Continue Reading Free Custom UI for ZBrush

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Free Custom UI for ZBrush

Vadim Sadykov has recently shared an update to his ZBrush toolkit that reorders panels to help you simplify your workflow. The new version brings updated panel logic, keyboard shortcuts and plugins installed: DynaMesh Master; Scale Master; Live Boolean Master; PanelLoop Presets; Crease Smooth Groups. Inside the pack you will find: A set of brushes, materials, models, and masks… Continue Reading Free Custom UI for ZBrush

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SuperGrid Starter Pack For UE4

Have a look at a free pack for Unreal Engine that will save you time on prototyping. Super Grid is a set of materials and modular meshes designed to make level prototyping faster and easier. Basically, it will help you set up quick prototypes to test your ideas. Content: SuperGrid Master BP – allows changing materials of… Continue Reading SuperGrid Starter Pack For UE4

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Create this Ghost in the Shell-style effect with Blender cloth

Dylan Neill writes: “In this tutorial I show you how to use cloth simulation in Blender 2.80 to create this effect from the Ghost In The Shell title sequences where some white stuff peels off this girl’s face. I have posted a long-form beginner-friendly version and a fast version for those who just want an… Continue Reading Create this Ghost in the Shell-style effect with Blender cloth

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Pixel Art: Creating a Flappy Bird Model

– Awesome Tuts provides quality e-learning for people who want to learn game development and programming. We teach people how to develop games using practical examples which means you learn by building real-world projects. We are a team of 5 people lead by Fahir, the main tutor, programmer, and leader of the group. We also… Continue Reading Pixel Art: Creating a Flappy Bird Model

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Creating Silent Hill With UE4 & Quixel Tools

Quixel shared a new breakdown which shows how Wiktor Öhman recreated Silent Hill’s iconic bathroom scene in UE4 with the help of the Megascans library, Quixel Bridge and Quixel Mixer. “I’ve always loved the aesthetics of the Silent Hill Games, so I wanted to challenge myself to see if I could bring it into today’s day and… Continue Reading Creating Silent Hill With UE4 & Quixel Tools

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Working on Miniatures for Darksiders Board Game

Hector Moran, Alejandro Castiblanco, and Leander Pokorny talked about sculpting the miniatures for Darksiders: The Forbidden Landone, their career, workflow, and more. Introduction Hec: I’m Hector Moran, from Mexico but I live in Austria. I go by Hec and SculptorHec online and I’m a freelance character artist.  I do character art for video games, cinematics, toys, collectibles, and miniatures… lots… Continue Reading Working on Miniatures for Darksiders Board Game

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Making an Ice Cream Cart

Learn how to make an Ice Cream cart in Blender Cycles for your beach scene. 

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1 tip to instantly make better materials

“In today’s Blender 2.8 tutorial, I want to share a secret (or at least very uncommon) technique to make your Blender materials instantly better. It is called angular roughness (or fresnel glossiness etc.) and works both for Eevee and Cycles rendering engines. As a Chocofur Team we’re also working on a small Addon that could… Continue Reading 1 tip to instantly make better materials

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Creating a Magic Girl with ZBrush & Maya

Ilya Loginov did a breakdown of his stylized female character Magic Girl made with Maya and ZBrush using ZModeler. Introduction Hey everyone. My name is Ilya Loginov, I am 26. I was born and grew up in a small town near Moscow. Currently, I work as a 3D character artist at Crazy Panda on Pirate Tales project. I started to learn 3D with 3ds Max in 2013. At that time… Continue Reading Creating a Magic Girl with ZBrush & Maya

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How to make Sand in Blender

Learn how to make sand in Blender Cycles using techniques in the material editor and particle system. 

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Create a post-apocalyptic road in UE4

– Quixel has released a 1-hour tutorial by Josh Powers demonstrating how to create a post-apocalyptic with Megascans, Bridge and Mixer in Unreal Engine. Watch it on YouTube. 

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New Free Blender Sculpting Addon Fast Sculpt

Here is a new sculpting helper addon called Fast Sculpt, that you can use with the latest Blender 2.81 experimental build because it uses the mighty voxel remesher made by Pablo Dobarro. With this addon, you can extract meshes from masks and union objects without leaving sculpt mode. Download Fast Sculpt Addon

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