Very detailed 3d model of bmw z4.It was created in blender3d. Images previews were created with blender3d and yafaray open source rendering plugin for blender 3d. To achieve realistic reflections, Ive been using hdr image building probe.hdr, not included with final product. Objects are separated, front lights and rear lamps are mostly created from polygons. Tire treads were created from bunch of polygons. Textures used for bmw logo and front lower air intake grill. There are no interior objects. Image previews were rendered with 2 subdivisions. Rendering settings like on preview images, are included only in blender3d 2.49b file. Enjoy my product.
single tire polygons: