Originally modelled in cinema4D 16. Detailed enough for close-up renders.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Phong shading interpolation / Smoothing - 35°
- NOTE - In lightwave, obj and 3ds the Bumpmap (Hull_B, Gun_B, Parts_B and Turret_B) must manually load in the Materialcanal. (Strength 35-40)
- Polygones - 282727 Vertices - 222365 - 346 Objects - 11 textures - 4 bumpmaps
- obj File - lwo file - 3ds file - fbx file Version 2010