3D News Blogs

V-Ray Next for SketchUp

Chaos Group releases V-Ray Next for SketchUp, boosting the speed and simplicity of SketchUp’s premier renderer. Now, with a few clicks, anyone can create high-quality ray-traced visuals using one of the world’s most widely used design programs. Automatic scene analysis and adaptive lighting join dozens of new features, bringing more performance to the design process.… Continue Reading V-Ray Next for SketchUp

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SOLIDWORKS Plastics SP1 New Features

SOLIDWORKS Plastics is a simulation tool that enables you to optimize plastic part designs for manufacturability. By using plastics simulation you can predict and avoid common injection molding defects before cutting steel. Let’s review two of the new SOLIDWORKS Plastics features now available in SP1 that streamline the plastic part design process. Automatic SOLID Mesh… Continue Reading SOLIDWORKS Plastics SP1 New Features

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Behind the Scenes: Loft NY

My name is Paco Barruguer and I’m from Burriana, a little city in the Spanish east coast, about 40 minutes from Valencia I work in a ceramic tile company, in the marketing department making catalogues, brochures, advertisements, doing photo retouching and occasionally little 3D scenes about new products, and stands for fairs or showrooms. I… Continue Reading Behind the Scenes: Loft NY

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Simulating Fluids in Deep FX Studio

 Deep FX has released a new detailed tutorial about fluids and foam in Deep FX Studio, the recently released procedural animation program. The two-part tutorial goes through the creation of a detailed fluid simulation (The final render is completed in Blender). Part 1 | Part 2 By the way, we are adding new 3D models each day on… Continue Reading Simulating Fluids in Deep FX Studio

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Glen Southern’s Silo Fundamentals Tutorial

11 part tutorial series introducing the fundamentals of Silo, its 3D modelling application by nevercenter 

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Create a “Cloud in a Cube” Looping Volumetric [EEVEE!] Animation

Cool Blender tutorial from Derek. This time in Blender 2.8 and using the wild EEVEE render engine. He is telling how to make a looping “cloud in a cube” style animation using EEVEE’s powerful volumetric rendering capabilities.

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Top 55+ Best Animation Software: The Ultimate List 2019

The Ultimate Animation Software List Animated videos are gaining more and more popularity nowadays. We use animations for different purposes starting from running effective marketing campaigns to congratulating a friend with a creative animated video message. The question is where to find a software or an online tool that can perfectly meet our needs. Depending… Continue Reading Top 55+ Best Animation Software: The Ultimate List 2019

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Crash Course in Procedural Texturing

This tutorial goes through the basics of procedural texturing. That shows how to properly use a mask, how one texture can distort another, how to change the texture mapping, how to mix colors and how to add layers of the pattern above each other Source

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Reimagining The Past of Hanamura from Overwatch

Sam Gao talked about his fan art environment based on Overwatch’s location Hanamura as well as painterly stylized art on the whole. Introduction Hello, My name is Sam Gao and I am from China/Australia. Currently, I reside in Sarasota, Florida, finishing my BFA in Game art and specializing in environment art. What attracted me into game development is… Continue Reading Reimagining The Past of Hanamura from Overwatch

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Timelapse: Cyberpunk 2077 fan art made with Blender

In this mini-series of time-lapses, Lluc Romaní Brasó is showing the complete process of creating a 3D rendered scene in blender 2.79b. The art is based on Cyberpunk 2077 2018 E3 trailer. Source

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Create a good topological grid from marvelous using maya

This tutorial shows you how to create a good topological grid using maya. If someone used marvelous he knows that the grid no so good even if you use quads.

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Character & Cloth Production Tips

Konstantin Gdalevich prepared a detailed breakdown of his recent character Bird made for the challenge covering time-management tips for those who want to participate in challenges, sculpting process, cloth material and more. The project turned out to be very colorful and eclectic. Be it city maps or global locations, real or fictional, we had been digging in a bunch of… Continue Reading Character & Cloth Production Tips

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[Podcast] How the User Forum Changed the Course of SOLIDWORKS Software

What do you picture when I say “starting a movement?”  Do you picture angry mobs of people walking down a city street or outside of a City Hall?  Or perhaps you think of a large basement full of people speaking their minds?  Or perhaps you visualize the old Frankenstein movie with the angry mob heading… Continue Reading [Podcast] How the User Forum Changed the Course of SOLIDWORKS Software

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Sculpting Miles Morales from Spider-Man: Into The Spider-Verse

Did a fan-art of Miles Morales from Spider-Man: Into the Spider-Verse. If you haven’t watched the movie yet, you should!! Anyways, the first part is covering the sculpting, modeling, re-topology, rigging and posing. Part 2 will is about texturing and creating the materials. Character 3D models on Flatpyramid. Part 2 Source

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The 50 Best CAD Tools for Ideation, Rendering, Prototyping and More for Product Engineers

Top 3D CAD Modeling Software Product engineers are designing, developing, and taking products to market at a dizzying rate today, and that’s due in part to the advancements in software tools over the past few years. 3D CAD modeling tools especially have been beneficial to increasing the speed with which product engineers can generate models for… Continue Reading The 50 Best CAD Tools for Ideation, Rendering, Prototyping and More for Product Engineers

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