3D News Blogs

Universal Scene Description: open source at Autodesk

Autodesk has released a recording from SIGGRAPH 2019 in which they discuss the how the company is working with leading animation studios to “ensure a consistent yet modifiable way to use USD within Maya, while remaining fully open-source and used as a baseline going forward”. Find out more on Autodesk’s website.

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Google’s Daydream VR Discontinued

Google decided to discontinue its Daydream View VR headset which will no longer be a part of their VR future. “Over time we noticed some clear limitations constraining smartphone VR from being a viable long-term solution,” noted Google. “Most notably, asking people to put their phone in a headset and lose access to the apps they use throughout… Continue Reading Google’s Daydream VR Discontinued

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Switching to Blender 2.8 for Advanced 3D Artists

In this Blender 2.8 3D tutorial, we give advanced 3D artists a comprehensive introduction to Blender 2.8. This is the perfect tutorials for 3D artists who’s already familiar with another software, like Maya or 3ds Max.  Markers: Navigation – 00:36 Adding Objects – 02:35 Deleting – 04:21 Selection – 04:58 Select Through – 08:28… Continue Reading Switching to Blender 2.8 for Advanced 3D Artists

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How Notre Dame is being rebuilt from 50 billion scraps of data

The day after the catastrophic Notre Dame fire, the French government turned to Art Graphique et Patrimoine for help Art Graphique et Patrimoine On April 15 2019, Notre Dame de Paris, the monumental cathedral in the heart of the French capital, lost its roof to a fire. Flames destroyed Notre Dame’s entire “forest” – the… Continue Reading How Notre Dame is being rebuilt from 50 billion scraps of data

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20 Cable IMM Brushes for ZBrush

Dylan Kowalski released a new set of 20 cable IMM brushes for ZBrush that will help you add details and save time. Please note that all cables inside the pack are Subd/dynamic subd-ready and polygrouped. The brushes can help you add details yo your high-poly sculpt and save time when working on kind of projects like sci-fi characters… Continue Reading 20 Cable IMM Brushes for ZBrush

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Atomic Data Manager cleans up your .blend files (free)

Atomic Data Manager is a feature-packed add-on that provides artists with every tool they need to keep unwanted and unused data out of their Blender files. Atomic Data Manager offers Blender artists an intelligent data management solution. This feature-packed add-on provides artists with every tool they need to keep unwanted and unused data out of… Continue Reading Atomic Data Manager cleans up your .blend files (free)

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Time-lapse: Sculpting ‘Pepper’

“Hi guys, this week I modeled Pepper OC by Manda. I really liked the attitude in this concept. I hope you guys like it. Alrob.”

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Texture painting for beginners in Blender 2.80

This tutorial by Southernshotty demonstrates how to create, texture, and paint a character from scratch. Watch it on YouTube. 

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Blender 2.8 Tutorial: Utilizing the By-Gen addon for an organic mesh

BY-GEN is an addon designed to simplify the process of creating non-destructive, generative modeling styles in Blender 2.8. 

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30 Blender add-ons, install & manage

Add-ons are fun and they add so much to Blender’s already great toolbox. They just help us do it faster, or in bulk. In this article, I write about how to install, troubleshooting and managing add-ons as well as a list with the 30 add-ons that I personally use the most. If you are new… Continue Reading 30 Blender add-ons, install & manage

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Tutorial: Sci-Fi Panel Generator in Houdini

SideFX shared a new guide on how to create a Sci-Fi Panel Generator for game engines such as Unity. “This will be a high-level tool that artists can use to quickly turn designs created in Adobe Photoshop into 3D panels for use in-game,” noted the description. “As a technical artist, you will learn how you can build… Continue Reading Tutorial: Sci-Fi Panel Generator in Houdini

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Substance Oceanic Exploration collection released

Substance and Don Arceta have a long shared history. Don is a material expert and an early follower of Mattershots. He is the direct inspiration behind the creation of Materialize, the digital material creation contest! It was only justice to give him the opportunity to inspire us again with a theme of his choice. And the result… Continue Reading Substance Oceanic Exploration collection released

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Behind the Scenes: Classic Yet Homie

Greetings, my name is Remi Triadi, I’m from Indonesia and I’m working as a Creative Director at KunkunVisual, an emerging architectural visualization company in my country. I loved architectural renderings back when I studied Architecture at the University. I think it has been almost 5 years since then. First, I started using SketchUp and the first… Continue Reading Behind the Scenes: Classic Yet Homie

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Big Robot Production Guide

Lucas Ceccon talked about the recent work he made at Think Tank Training Centre and shared some organisational tips and his workflow. Introduction Hello, guys! My name is Lucas and I want to show you the process behind my final project at Think Tank Training Centre. I’ll explain all the processes, decisions and tricks that I used to finish it in… Continue Reading Big Robot Production Guide

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Let’s Sculpt an Elf

I will walk you through an elf sculpt in this video, encouraging you to do your own as well. Enjoy! 

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