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CGMA Student Project: Hair for Games

Greg Mourino shared his experience of taking CGMA’s course Hair Creation for Games led by Johan Lithvall and talked about the difference between the game and cinematic hair, its optimization, working with individual hair pieces and more. Introduction Hello! I’m Greg Mourino, a senior technical artist at Blue Sky Studios. I’m originally from New York and was briefly a math teacher in… Continue Reading CGMA Student Project: Hair for Games

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Create a Large SLIME Simulation – Beginner Tutorial

Things get a little sticky in this beginner tutorial! Learn how to use Blender’s built-in fluid simulator to create a large animated slime simulation! With helpful tips on the best fluid settings, creating easy materials, and finishing the effect with some simple animating! Source: blendernation.com

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Crafting a Stylized PBR Dagger

Cordell Felix gave a talk on how he sculpted and hand-painted a stylized PBR Dagger in ZBrush and Substance Painter. Introduction Hey everyone, my name is Cordell Felix. I was born and grew up in Orange County, California. I’ve worked on titles like God of War 4, Battlefield, Bioshock, and a few other indie titles. I’m currently a Lead 3D… Continue Reading Crafting a Stylized PBR Dagger

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Desert Child: How I Faked Everything and Hopefully Got Away with It

I’m Oscar Brittain. I made a game called Desert Child. Desert Child is a hoverbike racing RPG out on Steam, Nintendo Switch, Xbox One, and PS4 on December 11th. Check out the trailer so we’re on the same page. I’ve been asked how I did all the faux-3D scaling and parallax effects in the game, and I wish… Continue Reading Desert Child: How I Faked Everything and Hopefully Got Away with It

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Old Wise Woman: Character Production Tips & Tricks

Adrienne Lange did a breakdown of her character Wise Woman and talked about working on the face, clothes in Marvelous Designer, skin texturing, aging elements and presentation in Toolbag. Introduction My name is Adrienne Lange, and I am a 3D Character Artist from New York. I’ve been learning 3D for about a year and a half. A few years ago, I… Continue Reading Old Wise Woman: Character Production Tips & Tricks

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3d Scan Anything Using Just a Camera

If you haven’t been living under a rock for the last few years you have probably heard all the cool stuff that is going on with 3d printing. We are now capable of printing almost anything provided we have a 3d model to work from. There are many ways to make a 3d model, but one of… Continue Reading 3d Scan Anything Using Just a Camera

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Blender – Extrude – Simply Explained

The extrude tool in Blender is essential to modeling anything of quality. It allows you to extend and create a new section of your model. But how does it work exactly, and what are its uses? What Is the Extrude Tool? A very basic example of what can be done using the extrude tool in… Continue Reading Blender – Extrude – Simply Explained

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Google AI generates images of 3D models with realistic lighting and reflections

Artificial intelligence (AI) that can synthesize realistic three-dimensional object models isn’t as far-fetched as it might seem. In a paper (“Visual Object Networks: Image Generation with Disentangled 3D Representation“) accepted at the NeurIPS 2018 conference in Montreal, researchers at the Massachusetts Institute of Technology’s Computer Science and Artificial Intelligence Laboratory (MIT CSAIL) and Google describe a generative AI… Continue Reading Google AI generates images of 3D models with realistic lighting and reflections

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5 Best Car Design Software To Create The Next Ferrari or Jaguar

Automotive design is a type of design primarily concerned with developing the visual appearance and aesthetics of a vehicle. In order to be able to design a car, you will need specialized software (CAD). CAD stands for Computer-aided design, and it is the use of computer systems to help you create, modify and optimize your… Continue Reading 5 Best Car Design Software To Create The Next Ferrari or Jaguar

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Nvidia Creates Realistic 3D Model Using AI

Nvidia has created a realistic 3D model using AI in real time. Earlier this year, the graphics giant announced the great plans it has for artificial intelligence, and now its groundbreaking research has yielded some impressive results. Neural networks are receiving more and more attention, resulting in more applications for real-time computing. The team taught their… Continue Reading Nvidia Creates Realistic 3D Model Using AI

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Making it easier to transform freeform 2D sketching into 3D Models

A new computational approach, built on data-driven techniques, is making it possible to turn simple 2D sketch into a realistic 3D shape, with little or no user input necessary. A global team of computer scientists from University of Hong Kong, Microsoft and University of British Columbia, have developed a novel framework, combining CNNs, or convolutional… Continue Reading Making it easier to transform freeform 2D sketching into 3D Models

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How To Make Low Poly Look Good

Low poly is beautiful. But it wasn’t always beautiful. Back in the 90s when 3D games were just coming out, it certainly was low poly, and it certainly was not beautiful.. Apart from the nostalgia But let’s face it, it was not very pretty to look at. Yet, today we are seeing a lot of… Continue Reading How To Make Low Poly Look Good

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Vertex Normal Toolkit for 3DS Max

SCG Studio has released a new 3DS Max script for editing vertex normals. It is able to calculate normals in one of three ways, using either the mesh’s topology, a projection gizmo, or by projecting the normals from another mesh. It also includes a layer system that enables the mesh to be divided into up to… Continue Reading Vertex Normal Toolkit for 3DS Max

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The Best Books for 3D Modelers to Buy in 2018

The Rundown Best for Learning ZBrush: Beginner’s Guide to ZBrush at Amazon, “Use ZBrush to design for film, video games, toys and even industrial applications.” Best for Learning Blender: Creating Animated Characters at Amazon, “Has a companion website with video tutorials, project files and extra resources.” Best for Learning AutoCad: Mastering AutoCAD 2018 at Amazon, “Complete walkthroughs for AutoCAD’s tools and… Continue Reading The Best Books for 3D Modelers to Buy in 2018

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Metal Tutorial: Getting Started

In iOS 8, Apple released its own API for GPU-accelerated 3D graphics: Metal. Metal is similar to OpenGL ES in that it’s a low-level API for interacting with 3D graphics hardware. The difference is that Metal is not cross-platform. Instead, it’s designed to be extremely efficient with Apple hardware, offering improved speed and low overhead… Continue Reading Metal Tutorial: Getting Started

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