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Dromedary 3D Artist: Massimo Righi $189.00
Dromedary 3D Model digital
Dromedary 3D Model digital_1 3D Model Dromedary  digital_7 3D Model Dromedary  digital_8 3D Model Dromedary  digital_9 3D Model Dromedary  digital_10
3D Model Dromedary  digital_5   3D Model digital_2   3D Model digital_3   3D Model digital_4

Delivery Formats: Download Only

Product Specifications:

Product ID: 11058

Media Type: 3D Model

Published: 9/20/2008 4:13:32 AM

Geometry:Polygonal
Polygons:2860
Vertices:
Materials:True
Textures:True
Animated:False
Jointed:False

Other:

No reviews




Categories
3D Models --> Animals --> Mammals
Keywords
camel dromedary Mammal Animal desert arabia egypt arabian camels dromedaries camelus dromedarius africa african
Available Formats
maya 32.49 MB (ver:85ma-mb), fbx 32.65 MB (ver:fbx), obj 29.50 MB (ver:obj-mtl)
Description
High Detailed Realistic Dromedary, completely UVmapped and smoothable, made with Maya

This scene is Ready to render exactly as you see above.
This model is ready to be rigged and smoothable, modeled with clean topology based on quads and loops where needed.
Eyeballs,teeth,tongue and gum are modeled separately.

High detailed smoothable teethgumtongue included (see render above).

The lower level of detail has 2860 polygons.

The fur on neck and tail is made with polygon planes with transparent maps (you dont need any plugin to render it out)

The model is provided with high resolution textures (total of 15 .TGA maps) and the main model maps are 4k.

dromedary color (4096x4096)
dromedary bump (4096x4096)
dromedary specular (4096x4096)
dromedary diffuse (4096x4096)

teeth_color(1024x1024)
teeth_bump(1024x1024)
teeth_diffuse(1024x1024)
teeth_specular(1024x1024)
eyeball_color(512x512)
tail_back_trans(1024x1024)
tail_back_color(1024x1024)
fur_neck_trans(1024x1024)
fur_neck_color(1024x1024)
eyelashes_color(512x512)
eyelashes_trans(512x512)




3 different mesh resolution included :

lowpoly = main :2860
midpoly = main :11436
highpoly = main :45744
gum,teeth,tongue = 5824




This pack includes all the following formats:

.mb (maya 8.5 binary)
.ma (maya 8.5 asci)
.obj (alias wavefront)
.fbx (kaydara)

FBX is directly exported from Maya with testures assigned
Obj is directly exported from Maya (.mtl included)

For FBX and OBJ formats it is possible you will have to manually re-assign some texture maps, up to the 3D software used.

Obj and FBX versions include 3 resolution files:


lowpoly = main :2860
midpoly = main :11436
highpoly = main :45744
gum,teeth,tongue = 5824



NO POSTWORK ON THESE RENDERS (MENTAL RAY), ONLY ASSEMBLED AND RESIZED
Preview
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