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Delivery Formats:
Download Only
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| Product Specifications: |
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Product ID:
11061
Media Type:
3D Model
Published: 9/20/2008 7:29:15 AM
| Geometry: | Polygonal | | Polygons: | 4396 | | Vertices: | 4440 | | Materials: | True | | Textures: | True | | Animated: | False | | Jointed: | False |
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| Categories |
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3D Models --> Characters --> Human Types |
| Keywords |
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john locke lost character serie tv terry quinn oquinn scifi mistery suspence human person maya |
| Available Formats |
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maya 13.98 MB (ver:8.5), obj 31.64 MB (ver:0), fbx 0.22 MB, maya 0.22 MB |
| Description |
John Locke head modeled with maya and refined with mudbox. You get the maya folder with the lowres mesh, the displacement map (used in the render) and the textures. In the obj archives you have obj versions of both lowres and highres meshes (more than 1 million polys). Scene ready to render.
FILE FORMATS
Native format for all files is Maya 8.5. I include both .mb and .ma files, so you can open with previous versions of Maya too. Obj can be imported in almost any 3d software, anyway it does join the meshes into a single one, so you have to manually separate the faces. Fbx is supported natively by 3dStudio Max, only thing that changes from maya scene is that the shaders need a little adjusting to look the same, and all the constrain are lost, so you have to redo them (but weighting remains :) ). |
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Preview
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| | 2693-locke4.jpg | | 2694-wire01.jpg |
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