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2007 Ducati Desmosedici-RR 3D Artist: Jamie Hamel Smith $129.00
2007 Ducati Desmosedici-RR 3D Model digital
2007 Ducat 3D Model digital_1 3D Model 2007 Ducat  digital_7 3D Model 2007 Ducat  digital_8 3D Model 2007 Ducat  digital_9 3D Model 2007 Ducat  digital_10
3D Model 2007 Ducat  digital_5   3D Model digital_2   3D Model digital_3   3D Model digital_4   3D Model digital_5

Delivery Formats: Download Only

Product Specifications:

Product ID: 5240

Media Type: 3D Model

Published: 5/19/2007 9:21:08 PM

Geometry:Polygonal
Polygons:29924
Vertices:30881
Materials:True
Textures:True
Animated:False
Jointed:True

Other:

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Categories
3D Models --> Vehicles --> Motorcycle --> Sport
Keywords
race italian desmosedici gp6 italy gp ama sbk sport super bike motor cycle motogp motorbike motorcycle sportbike ducati speed fast superbike road
Available Formats
c4d 7.93 MB (ver:8, 9, 10), fbx 8.95 MB, lwo 7.98 MB, max 7.92 MB (ver:8), maya 9.17 MB (ver:7), obj 8.30 MB, vrml 8.33 MB (ver:2), xsi 10.17 MB (ver:.xsi 3.0)
Description
The textures for each of the included paint-jobs are contained in 5 unified UV Maps for each paintjob. They are all named correspondingly Color, Reflection, Specular Color, Bump Transparency. This makes editing the paint job very easy and it will also keep your file neat. the textures are Jpeg files at a resolution of 4096 x 4096 pixels and the UVs have enough border to reduce the texture resolution to 512X512 pixels without any UV Leaking

The surfaces are double sided so you can use a single sided rendering option in your software if you need to. (aka: back face culling)

The Cinema 4D users that purchase the native (c4d) format of this model will have access to an Xpresso Slider in the Attributes Manager when the bike is selected. It controls the handle-bars rotation. For the other formats, the bike is included in a neutral pose and a parked pose. The Maya, C4D, XSI and MAX formats have correct pivot points for animation and they are divided as follows... The 7 Masses are: The Main Body of the bike, Upper Forks, Lower Forks, Swingarm, Race Stand, Front Wheel and Rear Wheel. All of the other formats have this breakdown as well.

All of the file formats provided support UV coordinates, so no matter which file format you use, the texture should apply flawlessly. (you may have to create a new material and load the 5 textures into their respective channels.)

Technical Note 1: This model was designed with a Phong Smoothing angle of 60° (also referred to as Normal Smoothing or Normal Softness) so this would be your optimal setting in your 3D software.

Technical Note 2: 3ds Max version may be triangulated.
Preview
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